A series of four sheds, each with varying costs, but all of which derive the same benefit to the owner - as usual your Third Worker costs 1 Coal, but if you choose to pay 2 Coal then you can take a Contract Card from those currently on display (replacing it immediately from the top of the pile).

During the Train Maintenance event, the owner of a Shed must discard one Contract Card or lose the Shed.

This mini addition was initially released on Boardgamegeek to mark the 2000th blog post on Tony's Every Man Needs A Shed blog.